Design of a Scale of Attitudes Towards Gamification in the University Classroom: A Pilot Study

The objective of this study was to design and validate the Scale of Attitudes towards Gamification in the University Classroom to measure the perception of educators regarding the utilization of gamification strategies in higher education. An initial scale comprising 61 items was developed based on...

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Autores principales: Cunza Aranzábal, Denis Frank, Saez Zevallos, Nataly Susan, Requena Cabral, Gabriela, Maquera Sosa, Jorge Platon
Formato: Artículo
Lenguaje:inglés
Publicado: 2025
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Sumario:The objective of this study was to design and validate the Scale of Attitudes towards Gamification in the University Classroom to measure the perception of educators regarding the utilization of gamification strategies in higher education. An initial scale comprising 61 items was developed based on a comprehensive literature review, and content validity analysis was conducted through the evaluation of 8 experts. Subsequently, a pilot test was administered to 34 university professors. Content validity analysis revealed that the majority of items exhibited Aiken V-values within the 95% confidence interval, with the exception of 5 items that necessitated removal. The whole scale demonstrated high reliability values (α = 0.980, ω = 0.982).