Extreme software engineering a hands on approach
Guardado en:
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| Formato: | Libro |
| Lenguaje: | inglés |
| Publicado: |
Upper Saddle River, NJ :
Pearson Education,
2003.
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| Materias: | |
| Etiquetas: |
Sin Etiquetas, Sea el primero en etiquetar este registro!
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Tabla de Contenidos:
- Introductio-Previewing the road ahead
- The spike-Getting up to speed
- The metaphor-Developing a sense of where we´re headed
- Getting started - Introducing the core xp practices
- Pair programming-learning to work together
- First test, the code - understanding why we test first
- The client-meeating another team member
- The plans - beginning an iteration
- The values, principles, and ractices-living the iteration
- Acceptance tests - determining that a story is completed
- evaluation and regrouping-wrapping up an iteration
- Test first-learning a nwe way of life
- User stories-exploring with the customer
- The plenning game-Negotiating the future
- Refactoring-Sharpening your knife
- Costomer written tests-automating the acceptance process
- Development mechanics - organizing your project.