Programming 3D applications with HTML5 and WebGL Recurso electrónico
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| Formato: | Libro |
| Publicado: |
Beijing :
O'Reilly,
2014.
**REQUIRED FIELD** |
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Tabla de Contenidos:
- Foundation.-WebGL: REal-Time 3D Rendering
- Three.js-A JavaScript 3D Engine
- Graphics and Rendering in Three.js
- 3D Animation
- CSS3: Asvanced Page Effects
- Canvas: Universal 2D Drawing
- Application Development Techniques
- 3D Engines and Frameworks
- Developing a Simple 3D Application
- Developing a 3D Environment
- Developing Mobile 3D Applications.