Programming 3D applications with HTML5 and WebGL Recurso electrónico

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Detalles Bibliográficos
Autor principal: Parisi, Tony (autor.)
Formato: Libro
Publicado: Beijing : O'Reilly, 2014.
**REQUIRED FIELD**
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Tabla de Contenidos:
  • Foundation.-WebGL: REal-Time 3D Rendering
  • Three.js-A JavaScript 3D Engine
  • Graphics and Rendering in Three.js
  • 3D Animation
  • CSS3: Asvanced Page Effects
  • Canvas: Universal 2D Drawing
  • Application Development Techniques
  • 3D Engines and Frameworks
  • Developing a Simple 3D Application
  • Developing a 3D Environment
  • Developing Mobile 3D Applications.