Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments

Within the educational context, mathematics is one of the areas that contributes to the development of logical skills and analytical abilities in students. Mastering these skills allows for greater accessibility to understand various fields of study such as engineering, science, technology, among ot...

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Autores principales: Millones Liza, Dany Yudet, García-Salirrosas, Elizabeth Emperatriz, Apaza-Cáceres, Jesús Alfredo, Norabuena-Diaz, Rubén Ángel
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Publicado: 2024
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author Millones Liza, Dany Yudet
García-Salirrosas, Elizabeth Emperatriz
Apaza-Cáceres, Jesús Alfredo
Norabuena-Diaz, Rubén Ángel
author_browse Apaza-Cáceres, Jesús Alfredo
García-Salirrosas, Elizabeth Emperatriz
Millones Liza, Dany Yudet
Norabuena-Diaz, Rubén Ángel
author_facet Millones Liza, Dany Yudet
García-Salirrosas, Elizabeth Emperatriz
Apaza-Cáceres, Jesús Alfredo
Norabuena-Diaz, Rubén Ángel
author_sort Millones Liza, Dany Yudet
collection Producción científica
description Within the educational context, mathematics is one of the areas that contributes to the development of logical skills and analytical abilities in students. Mastering these skills allows for greater accessibility to understand various fields of study such as engineering, science, technology, among others. Therefore, it is important for educational institutions to intervene proactively, promoting a practical approach in the teaching of mathematics. Although educational institutions have promoted good interaction between teachers and students for better learning, this situation was subject to change due to the arrival of the pandemic; the rapid transition to virtual environments affected the quality of mathematics education due to the lack of good resources. In this context, the research question arises: are students satisfied with the learning modality through virtual environments? To answer this question, a quantitative, cross-sectional research method was applied, and applying a non-probabilistic sampling, 402 university students were surveyed. Through the analysis with structural equations (SEM), it was found that self-efficacy, perceived enjoyment, and ease of use have a positive and significant influence on student satisfaction when learning mathematics in virtual environments; therefore, the importance of giving students the appropriate support to develop a positive attitude, confidence, and development of skills that promote self-efficacy, enjoyment, and motivation towards mathematics is framed, also ensuring the availability of technological resources that optimize the conditions and learning experience in virtual environments. Received: 20 January 2024 / Accepted: 29 April 2024 / Published: 5 May 2024
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spelling oai:cris.upeu.edu.pe:20.500.15037/13892026-10-30T16:15:43ZInfluence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual EnvironmentsMillones Liza, Dany YudetGarcía-Salirrosas, Elizabeth EmperatrizApaza-Cáceres, Jesús AlfredoNorabuena-Diaz, Rubén ÁngelMathonline learningvirtual environmentsself-efficacyhigher educationeducational technologyWithin the educational context, mathematics is one of the areas that contributes to the development of logical skills and analytical abilities in students. Mastering these skills allows for greater accessibility to understand various fields of study such as engineering, science, technology, among others. Therefore, it is important for educational institutions to intervene proactively, promoting a practical approach in the teaching of mathematics. Although educational institutions have promoted good interaction between teachers and students for better learning, this situation was subject to change due to the arrival of the pandemic; the rapid transition to virtual environments affected the quality of mathematics education due to the lack of good resources. In this context, the research question arises: are students satisfied with the learning modality through virtual environments? To answer this question, a quantitative, cross-sectional research method was applied, and applying a non-probabilistic sampling, 402 university students were surveyed. Through the analysis with structural equations (SEM), it was found that self-efficacy, perceived enjoyment, and ease of use have a positive and significant influence on student satisfaction when learning mathematics in virtual environments; therefore, the importance of giving students the appropriate support to develop a positive attitude, confidence, and development of skills that promote self-efficacy, enjoyment, and motivation towards mathematics is framed, also ensuring the availability of technological resources that optimize the conditions and learning experience in virtual environments. Received: 20 January 2024 / Accepted: 29 April 2024 / Published: 5 May 2024Articlehttps://www.richtmann.org/journal/index.php/jesr/article/download/13802/13359http://dx.doi.org/10.36941/jesr-2024-005410.36941/jesr-2024-0054https://hdl.handle.net/20.500.15037/1389W4396658281enJournal of Educational and Social Research2239-978X2240-05242024-05-052026-06-13T09:56:42Z2026-06-13T09:56:42Z
spellingShingle Math
online learning
virtual environments
self-efficacy
higher education
educational technology
Millones Liza, Dany Yudet
García-Salirrosas, Elizabeth Emperatriz
Apaza-Cáceres, Jesús Alfredo
Norabuena-Diaz, Rubén Ángel
Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments
title Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments
title_full Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments
title_fullStr Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments
title_full_unstemmed Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments
title_short Influence of Self-Efficacy, Perceived Enjoyment and Ease of Use on Mathematics Learning Satisfaction in Virtual Environments
title_sort influence of self efficacy perceived enjoyment and ease of use on mathematics learning satisfaction in virtual environments
topic Math
online learning
virtual environments
self-efficacy
higher education
educational technology
topic_facet Math
online learning
virtual environments
self-efficacy
higher education
educational technology
url https://www.richtmann.org/journal/index.php/jesr/article/download/13802/13359
http://dx.doi.org/10.36941/jesr-2024-0054
https://hdl.handle.net/20.500.15037/1389
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